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Software 2000
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Software 2000 Volume 1 (Disc 1 of 2).iso
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u130.dms
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u130.adf
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Demolition
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DEMOlition.c
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C/C++ Source or Header
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1987-08-02
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6KB
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319 lines
/* :ts=8
DEMOlition - A display hack inspired by a demo seen on a BBC micro,
a long time ago.
This program uses Stephen Coy's "Melt" demo as a template, to make
a copy of the Workbench screen and handle the close gadget. Only
the action code is different. Stephen placed no restriction on the
usage of his code, so it is only fair that I should not place any
restrictions in mine. Use, abuse, modify or mutilate it as you
see fit.
Kriton Kyrimis (princeton!kyrimis)
*/
#include <exec/types.h>
#include <intuition/intuition.h>
#define DEPTH (SHORT) 2
#define NE 0
#define SE 1
#define SW 2
#define NW 3
#define rndcol(c) SetRGB4 (vp, (long)(c), (long)(RangeRand(16)-1), \
(long)(RangeRand(16)-1), \
(long)(RangeRand(16)-1))
extern void *OpenLibrary(), *OpenWindow(), *OpenScreen(), *GetMsg();
extern long RangeRand(), ReadPixel();
struct NewScreen scrdef = {
(SHORT)0, (SHORT)0, (SHORT)0, (SHORT)0, DEPTH,
(UBYTE)0, (UBYTE)1,
(USHORT) 0,
CUSTOMSCREEN,
NULL,
(UBYTE *) "FooBar",
NULL,
NULL
};
struct NewWindow windef = {
(SHORT) 0, (SHORT) 30,
(SHORT) 180, (SHORT) 10,
(UBYTE) -1, (UBYTE) -1,
CLOSEWINDOW,
WINDOWCLOSE | WINDOWDRAG | WINDOWDEPTH | SMART_REFRESH | ACTIVATE,
NULL,
NULL,
(UBYTE *) "DEMOlition",
NULL,
NULL,
(SHORT) 0, (SHORT) 0,
(SHORT) 0, (SHORT) 0,
WBENCHSCREEN
};
struct Screen *scr;
struct Window *win;
struct TmpRas tmpras;
struct RastPort *rp;
struct ViewPort *vp;
void *IntuitionBase, *GfxBase;
int x, y,
dx, dy,
newx, newy,
maxx, maxy;
main()
{
struct Screen *wb;
struct BitMap *wbm, *mbm;
long x, y, n;
register int i;
openstuff();
wb = win->WScreen;
scrdef.LeftEdge = wb->LeftEdge;
scrdef.TopEdge = wb->TopEdge;
scrdef.Width = wb->Width;
scrdef.Height = wb->Height;
scrdef.ViewModes = wb->ViewPort.Modes;
if(!(scr = OpenScreen(&scrdef)))
die("Screen open failed!");
ScreenToBack(scr);
rp = &scr->RastPort;
vp = &scr->ViewPort;
mbm = rp->BitMap;
wbm = win->WScreen->RastPort.BitMap;
BltBitMap(wbm, 0L, 0L, mbm, 0L, 0L,
(long)scrdef.Width, (long)scrdef.Height,
0xc0L, 0xffL, NULL);
ScreenToFront(scr);
demo();
closestuff();
}
demo()
{
int class;
struct IntuiMessage *message;
int dir;
int c;
maxx = scr->Width - 2;
maxy = scr->Height - 2;
x = newx = RangeRand((long)(maxx));
y = newy = RangeRand((long)(maxy));
dir = RangeRand(3L);
dx = 1;
dy = 1;
SetAPen(rp, 3L);
show();
FOREVER {
message = (struct IntuiMessage *)GetMsg(win->UserPort);
if(message != (struct IntuiMessage *)NULL) {
class = message->Class;
ReplyMsg(message);
if(class == CLOSEWINDOW) {
return;
}
}
hide();
switch (dir) {
case NE:
newx = x + dx;
newy = y - dy;
if (newx > maxx){
dir = NW;
rndcol(0);
}
else
if (newy < 0){
dir = SE;
rndcol(0);
}
else
if( (c = ReadPixel(rp, (long)newx, (long)newy)) != 0L) {
explode(c);
rndcol(c);
dir = NW;
}
break;
case SE:
newx = x + dx;
newy = y + dy;
if (newx > maxx){
dir = SW;
rndcol(0);
}
else
if (newy > maxy){
dir = NE;
rndcol(0);
}
else
if( (c = ReadPixel(rp, (long)newx, (long)newy)) != 0L) {
explode(c);
rndcol(c);
dir = NE;
}
break;
case SW:
newx = x - dx;
newy = y + dy;
if (newx < 0){
dir = SE;
rndcol(0);
}
else
if (newy > maxy){
dir = NW;
rndcol(0);
}
else
if( (c = ReadPixel(rp, (long)newx, (long)newy)) != 0L) {
explode(c);
rndcol(c);
dir = SE;
}
break;
case NW:
newx = x - dx;
newy = y - dy;
if (newx < 0){
dir = NE;
rndcol(0);
}
else
if (newy < 0){
dir = SW;
rndcol(0);
}
else
if( (c = ReadPixel(rp, (long)newx, (long)newy)) != 0L) {
explode(c);
rndcol(c);
dir = SW;
}
break;
}
show();
}
}
show()
{
static int do_delay = 0;
x = newx;
y = newy;
SetAPen(rp, 3L);
SetDrMd(rp, JAM1);
WritePixel(rp, (long)x , (long)y);
SetDrMd(rp, COMPLEMENT);
WritePixel(rp, (long)(x+1), (long)y);
WritePixel(rp, (long)x , (long)(y+1));
WritePixel(rp, (long)(x+1), (long)(y+1));
if (do_delay) {
Delay(1L);
do_delay = 0;
}else{
do_delay = 1;
}
}
hide()
{
SetAPen(rp, 0L);
SetDrMd(rp, JAM1);
WritePixel(rp, (long)x , (long)y);
SetDrMd(rp, COMPLEMENT);
WritePixel(rp, (long)(x+1), (long)y);
WritePixel(rp, (long)x , (long)(y+1));
WritePixel(rp, (long)(x+1), (long)(y+1));
}
#define DELIM 0xff
explode(c)
int c;
{
static int ex[] = {-3, 0, 1, 4, DELIM,
-2, 0, 1, 3, DELIM,
-1, 0, 1, 2, DELIM,
-3, -2, -1, 0, 1, DELIM,
0, 1, 2, 3, 4, DELIM,
-1, 0, 1, 2, DELIM,
-2, 0, 1, 3, DELIM,
-3, 0, 1, 4, DELIM};
int ey;
int i;
int xx, yy;
SetAPen(rp, 0L);
SetDrMd(rp, JAM1);
ey = -3;
i = 0;
while (ey < 5) {
if( ex[i] == DELIM) {
i++;
ey++;
continue;
}
xx = newx + ex[i];
yy = newy + ey;
if( (xx >= 0) && (yy >= 0) && (xx <= maxx) && (yy <= maxy) )
WritePixel(rp, (long)(xx), (long)yy);
i++;
}
SetRGB4 (vp, (long)c, (long)(RangeRand(16)-1),
(long)(RangeRand(16)-1),
(long)(RangeRand(16)-1));
}
openstuff()
{
if(!(IntuitionBase = OpenLibrary("intuition.library", 0L))) {
puts("Intuition missing.");
exit(100);
}
if(!(GfxBase = OpenLibrary("graphics.library", 0L))) {
puts("Art shop clode.");
exit(100);
}
if(!(win = OpenWindow(&windef))) {
puts("Window painted shut.");
closestuff();
exit(100);
}
}
die(str)
char *str;
{
puts(str);
closestuff();
exit(100);
}
closestuff()
{
if(tmpras.RasPtr) FreeRaster(tmpras.RasPtr, 320L, 200L);
if(scr) CloseScreen(scr);
if(win) CloseWindow(win);
if(GfxBase) CloseLibrary(GfxBase);
if(IntuitionBase) CloseLibrary(IntuitionBase);
}